Difference between revisions of "FGE 2016"
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|Type=Conference | |Type=Conference | ||
|Field=gamification, game design, human computer interaction | |Field=gamification, game design, human computer interaction | ||
− | |Start date=2016 | + | |Start date=2016-10-16T00:00:00 |
− | |End date=2016 | + | |End date=2016-10-16T23:59:59 |
+ | |City=Austin | ||
+ | |Country= | ||
|Homepage=fge2016.wordpress.com/ | |Homepage=fge2016.wordpress.com/ | ||
− | | | + | |Abstract deadline = |
− | | | + | |Notification = 2016-08-12T00:00:00 |
− | + | |Submission deadline= 2016-07-26T00:00:00 | |
− | |Submission deadline=2016 | ||
− | |||
}} | }} |
Revision as of 20:17, 13 July 2016
FGE 2016 | |
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FGE 2016 : FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design - International Workshop @ CHI PLAY '16, Austin, Texas
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Dates | 2016-10-16T00:00:00 (iCal) - 2016-10-16T23:59:59 |
Homepage: | fge2016.wordpress.com/ |
Location | |
Location: | Austin |
Important dates | |
Submissions: | 2016-07-26T00:00:00 |
Notification: | 2016-08-12T00:00:00 |
Table of Contents | |