Difference between revisions of "FSE 2016"

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==Topics==
 
==Topics==
*Agile software development *Program analysis<br>
+
*Agile software development
*Autonomic and (self-)adaptive systems *Program comprehension<br>
+
*Autonomic and (self-)adaptive systems
Cloud computing Program synthesis
+
*Cloud computing
Component-based software engineering Programming languages
+
*Component-based software engineering
Configuration management and deployment Recommendation systems
+
*Configuration management and deployment
Cooperative, distributed, and collaborative Refactoring
+
*Cooperative, distributed, and collaborative
software engineering Requirements engineering
+
*software engineering
Cyber physical systems Reverse engineering
+
*Cyber physical systems
Debugging, fault localization, and repair Search-based software engineering
+
*Debugging, fault localization, and repair
Dependability, safety, and reliability Security, privacy and trust
+
*Dependability, safety, and reliability
Embedded software Software architecture
+
*Embedded software
Empirical software engineering Software economics and metrics
+
*Empirical software engineering
End-user software engineering Software evolution and maintenance
+
*End-user software engineering
Formal methods Software modeling and design
+
*Formal methods
Green and sustainable technologies Software process
+
*Green and sustainable technologies
Human factors and social aspects of Software product lines
+
*Human factors and social aspects of
software engineering Software reuse
+
*software engineering Software reuse
Human-computer interaction Software services
+
*Human-computer interaction
Middleware, frameworks, and APIs Software testing
+
*Middleware, frameworks, and APIs
Mining software engineering repositories Software visualization
+
*Mining software engineering repositories
Mobile applications Specification and modeling languages
+
*Mobile applications
Model-driven engineering Tools and environments
+
*Model-driven engineering
Parallel, distributed, and concurrent systems Traceability
+
*Parallel, distributed, and concurrent systems
Performance Ubiquitous/pervasive software systems
+
*Performance
Probabilistic systems Validation and verification
+
*Probabilistic systems
 
+
*Program analysis
 +
*Program comprehension
 +
*Program synthesis
 +
*Programming languages
 +
*Recommendation systems
 +
*Refactoring
 +
*Requirements engineering
 +
*Reverse engineering
 +
*Search-based software engineering
 +
*Security, privacy and trust
 +
*Software architecture
 +
*Software economics and metrics
 +
*Software evolution and maintenance
 +
*Software modeling and design
 +
*Software process
 +
*Software product lines
 +
*Software services
 +
*Software testing
 +
*Software visualization
 +
*Specification and modeling languages
 +
*Tools and environments
 +
*Traceability
 +
*Ubiquitous/pervasive software systems
 +
*Validation and verification
  
  
 
==Submissions==
 
==Submissions==
 
==Important Dates==
 
==Important Dates==

Revision as of 12:14, 15 June 2021

FSE 2016
24th ACM SIGSOFT International Symposium on Foundations of Software Engineering
Ordinal 24
Event in series FSE
Dates 2016/11/13 (iCal) - 2016/11/18
Presence presence
Homepage: http://2016.icse.cs.txstate.edu/
Location
Location: Seattle, Washington, USA
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Keynote speaker: Mary Shaw, Stephen Ibaraki, Wolfram Schulte, Gail Murphy
Table of Contents



The 24th ACM SIGSOFT International Symposium on Foundations of Software Engineering (FSE) 2016


Topics

  • Agile software development
  • Autonomic and (self-)adaptive systems
  • Cloud computing
  • Component-based software engineering
  • Configuration management and deployment
  • Cooperative, distributed, and collaborative
  • software engineering
  • Cyber physical systems
  • Debugging, fault localization, and repair
  • Dependability, safety, and reliability
  • Embedded software
  • Empirical software engineering
  • End-user software engineering
  • Formal methods
  • Green and sustainable technologies
  • Human factors and social aspects of
  • software engineering Software reuse
  • Human-computer interaction
  • Middleware, frameworks, and APIs
  • Mining software engineering repositories
  • Mobile applications
  • Model-driven engineering
  • Parallel, distributed, and concurrent systems
  • Performance
  • Probabilistic systems
  • Program analysis
  • Program comprehension
  • Program synthesis
  • Programming languages
  • Recommendation systems
  • Refactoring
  • Requirements engineering
  • Reverse engineering
  • Search-based software engineering
  • Security, privacy and trust
  • Software architecture
  • Software economics and metrics
  • Software evolution and maintenance
  • Software modeling and design
  • Software process
  • Software product lines
  • Software services
  • Software testing
  • Software visualization
  • Specification and modeling languages
  • Tools and environments
  • Traceability
  • Ubiquitous/pervasive software systems
  • Validation and verification


Submissions

Important Dates