Difference between revisions of "CEC 2021"
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|Paper deadline=2021/02/23 | |Paper deadline=2021/02/23 | ||
|Notification=2021/04/06 | |Notification=2021/04/06 | ||
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+ | ==== Topics ==== | ||
The Conference Organizing Committee invites submissions of original, previously unpublished innovative research in any topic of evolutionary computation including, but not limited to: | The Conference Organizing Committee invites submissions of original, previously unpublished innovative research in any topic of evolutionary computation including, but not limited to: | ||
− | Algorithms | + | ===== Algorithms ===== |
− | Adaptive dynamic programming and reinforcement learning | + | * Adaptive dynamic programming and reinforcement learning |
− | Ant colony optimization and Swarm Intelligence | + | * Ant colony optimization and Swarm Intelligence |
− | Artificial immune systems | + | * Artificial immune systems |
− | Coevolutionary systems | + | * Coevolutionary systems |
− | Coevolution and collective behavior | + | * Coevolution and collective behavior |
− | Convergence, scalability and complexity analysis | + | * Convergence, scalability and complexity analysis |
− | Cultural algorithms | + | * Cultural algorithms |
− | Differential evolution | + | * Differential evolution |
− | Estimation of distribution algorithms | + | * Estimation of distribution algorithms |
− | Evolutionary computation theory | + | * Evolutionary computation theory |
− | Evolutionary programming | + | * Evolutionary programming |
− | Evolution strategies | + | * Evolution strategies |
− | Genetic algorithms | + | * Genetic algorithms |
− | Genetic programming | + | * Genetic programming |
− | Heuristics, metaheuristics and hyper-heuristics | + | * Heuristics, metaheuristics and hyper-heuristics |
− | Interactive evolutionary computation | + | * Interactive evolutionary computation |
− | Learning classifier systems | + | * Learning classifier systems |
− | Memetic, multi-meme and hybrid algorithms | + | * Memetic, multi-meme and hybrid algorithms |
− | Molecular and quantum computing | + | * Molecular and quantum computing |
− | Multi-objective evolutionary algorithms | + | * Multi-objective evolutionary algorithms |
− | Parallel and distributed algorithms | + | * Parallel and distributed algorithms |
− | Particle swarm optimization | + | * Particle swarm optimization |
− | Representation and operators | + | * Representation and operators |
− | Self-adaptation in evolutionary computation | + | * Self-adaptation in evolutionary computation |
− | Theory and Implementation | + | * Theory and Implementation |
− | Hybrid Systems of Computational Intelligence | + | ===== Hybrid Systems of Computational Intelligence ===== |
− | + | ||
− | Evolved neural networks | + | * Evolved neural networks |
− | Evolutionary fuzzy systems | + | * Evolutionary fuzzy systems |
− | Evolved neuro-fuzzy systems | + | * Evolved neuro-fuzzy systems |
− | |||
− | |||
− | Combinatorial Optimization and Metaheuristics | + | ===== Optimization ===== |
− | Constraint handling | + | * Combinatorial Optimization and Metaheuristics |
− | Discrete and combinatorial optimization | + | * Constraint handling |
− | Dynamic and uncertain environments | + | * Discrete and combinatorial optimization |
− | Meta-modeling and surrogate models | + | * Dynamic and uncertain environments |
− | Evolutionary simulation-based optimization | + | * Meta-modeling and surrogate models |
− | Preference handling | + | * Evolutionary simulation-based optimization |
− | Large-scale problems | + | * Preference handling |
− | Multi objective optimization | + | * Large-scale problems |
− | Numerical optimization | + | * Multi objective optimization |
+ | * Numerical optimization | ||
− | Related Areas and Applications | + | ===== Related Areas and Applications ===== |
− | Art and music | + | * Art and music |
− | Artificial ecology and artificial life | + | * Artificial ecology and artificial life |
− | Autonomous mental and behavior development | + | * Autonomous mental and behavior development |
− | Biometrics, bioinformatics and biomedical applications | + | * Biometrics, bioinformatics and biomedical applications |
− | Classification, clustering and data analysis | + | * Classification, clustering and data analysis |
− | Data mining | + | * Data mining |
− | Defense and cybersecurity | + | * Defense and cybersecurity |
− | Evolutionary games and multi-agent systems | + | * Evolutionary games and multi-agent systems |
− | Evolutionary Machine Learning | + | * Evolutionary Machine Learning |
− | Evolvable hardware and software | + | * Evolvable hardware and software |
− | Evolutionary Robotics | + | * Evolutionary Robotics |
− | Engineering applications | + | * Engineering applications |
− | Emergent technologies | + | * Emergent technologies |
− | Finance and economics | + | * Finance and economics |
− | Games | + | * Games |
− | Intelligent systems applications | + | * Intelligent systems applications |
− | Robotics | + | * Robotics |
− | Real-world applications | + | * Real-world applications |
Latest revision as of 20:16, 1 April 2022
CEC 2021 | |
---|---|
IEEE Congress on Evolutionary Computation
| |
Event in series | CEC |
Dates | 2021/06/28 (iCal) - 2021/07/01 |
Presence | online |
Homepage: | https://cec2021.mini.pw.edu.pl/ |
Twitter account: | @cec2021 |
Location | |
Location: | Krakow, Online |
Important dates | |
Papers: | 2021/02/23 |
Submissions: | 2021/02/21 |
Notification: | 2021/04/06 |
Table of Contents | |
Tweets by @cec2021 | |
Topics
The Conference Organizing Committee invites submissions of original, previously unpublished innovative research in any topic of evolutionary computation including, but not limited to:
Algorithms
- Adaptive dynamic programming and reinforcement learning
- Ant colony optimization and Swarm Intelligence
- Artificial immune systems
- Coevolutionary systems
- Coevolution and collective behavior
- Convergence, scalability and complexity analysis
- Cultural algorithms
- Differential evolution
- Estimation of distribution algorithms
- Evolutionary computation theory
- Evolutionary programming
- Evolution strategies
- Genetic algorithms
- Genetic programming
- Heuristics, metaheuristics and hyper-heuristics
- Interactive evolutionary computation
- Learning classifier systems
- Memetic, multi-meme and hybrid algorithms
- Molecular and quantum computing
- Multi-objective evolutionary algorithms
- Parallel and distributed algorithms
- Particle swarm optimization
- Representation and operators
- Self-adaptation in evolutionary computation
- Theory and Implementation
Hybrid Systems of Computational Intelligence
- Evolved neural networks
- Evolutionary fuzzy systems
- Evolved neuro-fuzzy systems
Optimization
- Combinatorial Optimization and Metaheuristics
- Constraint handling
- Discrete and combinatorial optimization
- Dynamic and uncertain environments
- Meta-modeling and surrogate models
- Evolutionary simulation-based optimization
- Preference handling
- Large-scale problems
- Multi objective optimization
- Numerical optimization
Related Areas and Applications
- Art and music
- Artificial ecology and artificial life
- Autonomous mental and behavior development
- Biometrics, bioinformatics and biomedical applications
- Classification, clustering and data analysis
- Data mining
- Defense and cybersecurity
- Evolutionary games and multi-agent systems
- Evolutionary Machine Learning
- Evolvable hardware and software
- Evolutionary Robotics
- Engineering applications
- Emergent technologies
- Finance and economics
- Games
- Intelligent systems applications
- Robotics
- Real-world applications