Difference between revisions of "FSTTCS 2021"

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==Topics==
 +
Track A
 +
 +
    Algebraic Complexity
 +
    Algorithms and Data Structures
 +
    Algorithmic Graph Theory and Combinatorics
 +
    Approximation Algorithms
 +
    Combinatorial Optimization
 +
    Communication Complexity
 +
    Computational Biology
 +
    Computational Complexity
 +
    Computational Geometry
 +
    Computational Learning Theory
 +
    Cryptography and Security
 +
    Data Streaming and Sublinear algorithms
 +
    Game Theory and Mechanism Design
 +
    Parallel, Distributed and Online Algorithms
 +
    Parameterized Complexity
 +
    Proof Complexity
 +
    Quantum Computing
 +
    Randomness in Computing
 +
    Theoretical Aspects of Mobile and High-Performance Computing
 +
 +
Track B
 +
 +
    Automata, Games and Formal Languages
 +
    Logic in Computer Science
 +
    Modal and Temporal Logics
 +
    Model Checking and Reactive Synthesis
 +
    Models of Concurrent, Distributed and Mobile Systems
 +
    Models of Timed, Reactive, Hybrid and Stochastic Systems
 +
    Model Theory
 +
    Principles and Semantics of Programming Languages
 +
    Program Analysis and Transformation
 +
    Security protocols
 +
    Specification, Verification and Synthesis
 +
    Theorem Proving and Decision Procedures

Latest revision as of 20:17, 1 April 2022

FSTTCS 2021
41st IARCS Annual Conference on Foundations of Software Technology and Theoretical Computer Science
Ordinal 41
Event in series FSTTCS
Dates 2021/12/15 (iCal) - 2021/12/18
Presence presence
Homepage: https://www.fsttcs.org.in/2021/index.php
Location
Location: Goa, India
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Important dates
Submissions: 2020/12/18
Table of Contents



Topics

Track A

   Algebraic Complexity
   Algorithms and Data Structures
   Algorithmic Graph Theory and Combinatorics
   Approximation Algorithms
   Combinatorial Optimization
   Communication Complexity
   Computational Biology
   Computational Complexity
   Computational Geometry
   Computational Learning Theory
   Cryptography and Security
   Data Streaming and Sublinear algorithms
   Game Theory and Mechanism Design
   Parallel, Distributed and Online Algorithms
   Parameterized Complexity
   Proof Complexity
   Quantum Computing
   Randomness in Computing
   Theoretical Aspects of Mobile and High-Performance Computing

Track B

   Automata, Games and Formal Languages
   Logic in Computer Science
   Modal and Temporal Logics
   Model Checking and Reactive Synthesis
   Models of Concurrent, Distributed and Mobile Systems
   Models of Timed, Reactive, Hybrid and Stochastic Systems
   Model Theory
   Principles and Semantics of Programming Languages
   Program Analysis and Transformation
   Security protocols
   Specification, Verification and Synthesis
   Theorem Proving and Decision Procedures