Difference between revisions of "GameSec 2021"

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(Created page with "{{Event |Acronym=GameSec 2021 |Title=Conference on Decision and Game Theory for Security |Series=GameSec |Type=Conference |Start date=2021/10/25 |End date=2021/10/27 |Submissi...")
 
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|Acronym=GameSec 2021
 
|Acronym=GameSec 2021
 
|Title=Conference on Decision and Game Theory for Security
 
|Title=Conference on Decision and Game Theory for Security
 +
|Ordinal=12
 
|Series=GameSec
 
|Series=GameSec
 
|Type=Conference
 
|Type=Conference
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|Submission deadline=2021/08/16
 
|Submission deadline=2021/08/16
 
|Homepage=https://www.gamesec-conf.org/
 
|Homepage=https://www.gamesec-conf.org/
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|wikicfpId=133363
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|City=Prague
 
|Country=Online
 
|Country=Online
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|presence=online
 
|Abstract deadline=2021/08/09
 
|Abstract deadline=2021/08/09
 +
|Paper deadline=2021/08/16
 
|Notification=2021/09/15
 
|Notification=2021/09/15
 
|Camera ready=2021/09/22
 
|Camera ready=2021/09/22
 
|Submitting link=https://easychair.org/conferences/?conf=gamesec21
 
|Submitting link=https://easychair.org/conferences/?conf=gamesec21
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|has general chair=Branislav Bosansky, Cleotilde Gonzalez
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|pageCreator=Saskia.Ernert
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|pageEditor=Saskia.Ernert
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|contributionType=1
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}}
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The conference proceedings will be published by Springer as part of the LNCS series.
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 +
===Conference Topics include (but are not restricted to):===
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 +
GameSec solicits research papers, which report original results and have neither been published nor submitted for publication elsewhere, on the following and other closely related topics:
  
}}
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* Game theory, control, and mechanism design for security and privacy
 +
* Decision making for cybersecurity and security requirements engineering
 +
* Security and privacy for the Internet-of-Things, cyber-physical systems, cloud computing, resilient control systems, and critical infrastructure
 +
* Pricing, economic incentives, security investments, and cyber insurance for dependable and secure systems
 +
* Risk assessment and security risk management
 +
* Security and privacy of wireless and mobile communications, including user location privacy
 +
* Socio-technological and behavioral approaches to security
 +
* Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy
 +
* Adversarial Machine Learning and the role of AI in system security
 +
* Modeling and analysis of deception and antagonistic intrusion of information flow within a game-theoretic framework

Latest revision as of 20:22, 1 April 2022

GameSec 2021
Conference on Decision and Game Theory for Security
Ordinal 12
Event in series GameSec
Dates 2021/10/25 (iCal) - 2021/10/27
Presence online
Homepage: https://www.gamesec-conf.org/
Submitting link: https://easychair.org/conferences/?conf=gamesec21
Location
Location: Prague, Online
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Important dates
Abstracts: 2021/08/09
Papers: 2021/08/16
Submissions: 2021/08/16
Notification: 2021/09/15
Camera ready due: 2021/09/22
Committees
General chairs: Branislav Bosansky, Cleotilde Gonzalez
Table of Contents



The conference proceedings will be published by Springer as part of the LNCS series.

Conference Topics include (but are not restricted to):

GameSec solicits research papers, which report original results and have neither been published nor submitted for publication elsewhere, on the following and other closely related topics:

  • Game theory, control, and mechanism design for security and privacy
  • Decision making for cybersecurity and security requirements engineering
  • Security and privacy for the Internet-of-Things, cyber-physical systems, cloud computing, resilient control systems, and critical infrastructure
  • Pricing, economic incentives, security investments, and cyber insurance for dependable and secure systems
  • Risk assessment and security risk management
  • Security and privacy of wireless and mobile communications, including user location privacy
  • Socio-technological and behavioral approaches to security
  • Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy
  • Adversarial Machine Learning and the role of AI in system security
  • Modeling and analysis of deception and antagonistic intrusion of information flow within a game-theoretic framework