Difference between revisions of "I3D 2018"
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|has Proceedings Link=https://dl.acm.org/doi/proceedings/10.1145/3190834 | |has Proceedings Link=https://dl.acm.org/doi/proceedings/10.1145/3190834 | ||
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− | + | Topics include, but are not limited to: | |
− | |||
* Interaction devices and techniques | * Interaction devices and techniques | ||
* 3D game techniques | * 3D game techniques |
Revision as of 11:19, 13 May 2020
I3D 2018 | |
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ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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Event in series | I3D |
Dates | 2018/05/15 (iCal) - 2018/05/18 |
Homepage: | http://i3dsymposium.github.io/2018/ |
Twitter account: | @I3DCONF |
Location | |
Location: | Montreal, Quebec, Canada |
Important dates | |
Submissions: | 2017/12/29 |
Papers: | Submitted 70 / Accepted 42 (60 %) |
Committees | |
General chairs: | Morgan McGuire, Derek Nowrouzezahrai |
Table of Contents | |
Tweets by @I3DCONF | |
Topics include, but are not limited to:
- Interaction devices and techniques
- 3D game techniques
- Virtual and augmented reality
- Interactive modeling
- Level-of-detail approaches
- Pre-computed lighting
- Visibility computation
- Real-time surface shading
- Fast shadows, caustics and reflections
- Imposters and image-based techniques
- Animated models
- Physics-based animation
- GPU techniques
- Navigation methods
- Interactive visualization
- User studies of interactive techniques and applications
- Sketch-based 3D interaction