Difference between revisions of "FGE 2016"
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|Type=Conference | |Type=Conference | ||
|Field=gamification, game design, human computer interaction | |Field=gamification, game design, human computer interaction | ||
− | |Start date=2016 | + | |Start date=2016/10/16 |
− | |End date=2016 | + | |End date=2016/10/16 |
+ | |Homepage=fge2016.wordpress.com/ | ||
|City=Austin | |City=Austin | ||
− | | | + | |State=Texas |
− | | | + | |Country=USA |
− | | | + | |Submission deadline=2016/07/26 |
− | |Notification = 2016 | + | |Notification=2016/08/12 |
− | |||
}} | }} |
Revision as of 17:07, 8 July 2016
FGE 2016 | |
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FGE 2016 : FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design - International Workshop @ CHI PLAY '16, Austin, Texas
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Dates | 2016/10/16 (iCal) - 2016/10/16 |
Homepage: | fge2016.wordpress.com/ |
Location | |
Location: | Austin, Texas, USA |
Important dates | |
Submissions: | 2016/07/26 |
Notification: | 2016/08/12 |
Table of Contents | |