Difference between revisions of "FGE 2016"
Jump to navigation
Jump to search
m (1 revision imported: mutiple events import) |
|||
| Line 4: | Line 4: | ||
|Type=Conference | |Type=Conference | ||
|Field=gamification, game design, human computer interaction | |Field=gamification, game design, human computer interaction | ||
| − | |Start date=2016 | + | |Start date=2016/10/16 |
| − | |End date=2016 | + | |End date=2016/10/16 |
| + | |Homepage=fge2016.wordpress.com/ | ||
|City=Austin | |City=Austin | ||
| − | | | + | |State=Texas |
| − | | | + | |Country=USA |
| − | | | + | |Submission deadline=2016/07/26 |
| − | |Notification = 2016 | + | |Notification=2016/08/12 |
| − | |||
}} | }} | ||
Revision as of 16:07, 8 July 2016
| FGE 2016 | |
|---|---|
FGE 2016 : FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design - International Workshop @ CHI PLAY '16, Austin, Texas
| |
| Dates | 2016/10/16 (iCal) - 2016/10/16 |
| Homepage: | fge2016.wordpress.com/ |
| Location | |
| Location: | Austin, Texas, USA |
| Important dates | |
| Submissions: | 2016/07/26 |
| Notification: | 2016/08/12 |
| Table of Contents | |