Difference between revisions of "FGE 2016"
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|Type=Conference | |Type=Conference | ||
|Field=gamification, game design, human computer interaction | |Field=gamification, game design, human computer interaction | ||
| − | |Start date=2016 | + | |Start date=2016-10-16T00:00:00 |
| − | |End date=2016 | + | |End date=2016-10-16T23:59:59 |
| + | |City=Austin | ||
| + | |Country= | ||
|Homepage=fge2016.wordpress.com/ | |Homepage=fge2016.wordpress.com/ | ||
| − | | | + | |Abstract deadline = |
| − | | | + | |Notification = 2016-08-12T00:00:00 |
| − | + | |Submission deadline= 2016-07-26T00:00:00 | |
| − | |Submission deadline=2016 | ||
| − | |||
}} | }} | ||
Revision as of 19:17, 13 July 2016
| FGE 2016 | |
|---|---|
FGE 2016 : FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design - International Workshop @ CHI PLAY '16, Austin, Texas
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| Dates | 2016-10-16T00:00:00 (iCal) - 2016-10-16T23:59:59 |
| Homepage: | fge2016.wordpress.com/ |
| Location | |
| Location: | Austin |
| Important dates | |
| Submissions: | 2016-07-26T00:00:00 |
| Notification: | 2016-08-12T00:00:00 |
| Table of Contents | |