Difference between revisions of "CGI 2021"
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| Line 47: | Line 47: | ||
* Shape Matching | * Shape Matching | ||
* Sketch-based Modelling | * Sketch-based Modelling | ||
| − | Robotics and Vision | + | * Robotics and Vision |
| − | Stylized Rendering | + | * Stylized Rendering |
| − | Textures | + | * Textures |
| − | Pattern Recognition | + | * Pattern Recognition |
| − | Machine Learning for Graphics | + | * Machine Learning for Graphics |
Revision as of 11:18, 25 February 2021
| CGI 2021 | |
|---|---|
Computer Graphics International
| |
| Event in series | CGI |
| Dates | 2021/09/06 (iCal) - 2021/09/10 |
| Homepage: | http://www.cgs-network.org/cgi21/ |
| Location | |
| Location: | Geneva, Online |
| Important dates | |
| Papers: | 2021/03/10 |
| Submissions: | 2021/03/10 |
| Notification: | 2021/04/15 |
| Camera ready due: | 2020/07/20 |
| Committees | |
| General chairs: | Victoria Interrante, Nadia Magnenat Thalmann |
| PC chairs: | Daniel Thalmann, George Papagiannakis |
| Table of Contents | |
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We invite original contributions that advance the state-of-the-art in topics related to:
- Rendering Techniques
- Geometric Computing
- Virtual and Augmented Reality
- Shape and Surface Modeling
- Physically Based Modeling
- Computer Vision for Computer Graphics
- Scientific Visualization
- Data Compression for Graphics
- Medical Imaging
- Computation Geometry
- Image Based Rendering
- Computational Photography
- Computer Animation
- Visual Analytics
- Shape Analysis and Image Retrieval
- Volume Rendering
- Solid Modelling
- Geometric Modelling
- Computational Fabrication
- Image Processing
- 3D Reconstruction
- Global Illumination
- Graphical Human-Computer Interaction
- Human Modelling
- Image Analysis
- Saliency Methods
- Shape Matching
- Sketch-based Modelling
- Robotics and Vision
- Stylized Rendering
- Textures
- Pattern Recognition
- Machine Learning for Graphics