Difference between revisions of "FGE 2016"
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(modified through wikirestore by Th) |
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{{Event | {{Event | ||
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|Field=gamification, game design, human computer interaction | |Field=gamification, game design, human computer interaction | ||
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|Abstract deadline = | |Abstract deadline = | ||
|Notification = 2016-08-12T00:00:00 | |Notification = 2016-08-12T00:00:00 | ||
|Submission deadline= 2016-07-26T00:00:00 | |Submission deadline= 2016-07-26T00:00:00 | ||
− | |State=US/TX}} | + | |Acronym=FGE 2016 |
+ | |End date=2016/10/16 | ||
+ | |Type =Conference | ||
+ | |Country=US | ||
+ | |State=US/TX | ||
+ | |City =US/TX/Austin | ||
+ | |Homepage=fge2016.wordpress.com/ | ||
+ | |Start date=2016/10/16 | ||
+ | |Title=FGE 2016 : FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design - International Workshop @ CHI PLAY '16, Austin, Texas}} |
Revision as of 01:21, 25 October 2021
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FGE 2016 | |
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FGE 2016 : FGE 2016: FICTIONAL GAME ELEMENTS: Critical Perspectives on Gamification Design - International Workshop @ CHI PLAY '16, Austin, Texas
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Dates | 2016/10/16 (iCal) - 2016/10/16 |
Homepage: | fge2016.wordpress.com/ |
Location | |
Location: | US/TX/Austin, US/TX, US |
Important dates | |
Submissions: | 2016-07-26T00:00:00 |
Notification: | 2016-08-12T00:00:00 |
Table of Contents | |