Difference between revisions of "Web3D 2017"

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{{Event
 
{{Event
|Acronym=Web3D 2017
 
|Title=22nd International Conference on 3D Web Technology
 
|Series=Web3D
 
|Type=Conference
 
|Start date=2017/06/05
 
|End date=2017/06/07
 
|City=Brisbane
 
|Country=Australia
 
 
|Has host organization=ACM
 
|Has host organization=ACM
 
|has general chair=Matt Adcock, Tomasz Bednarz
 
|has general chair=Matt Adcock, Tomasz Bednarz
 
|has program chair=Vince Marchetti, Jakub Flotyński, Chris Thorne
 
|has program chair=Vince Marchetti, Jakub Flotyński, Chris Thorne
|Submitted papers=39
 
|Accepted papers=20
 
 
|Accepted short papers=3
 
|Accepted short papers=3
 
|has Proceedings Link=https://dl.acm.org/doi/proceedings/10.1145/3055624#issue-downloads
 
|has Proceedings Link=https://dl.acm.org/doi/proceedings/10.1145/3055624#issue-downloads
 
|has Proceedings DOI=https://doi.org/10.1145/3055624
 
|has Proceedings DOI=https://doi.org/10.1145/3055624
 
|has Proceedings Bibliography=https://dl.acm.org/doi/proceedings/10.1145/3055624
 
|has Proceedings Bibliography=https://dl.acm.org/doi/proceedings/10.1145/3055624
|State=AU/QLD}}
+
|Acronym=Web3D 2017
 +
|End date=2017/06/07
 +
|Series =Web3D
 +
|Type  =Conference
 +
|Country=AU
 +
|State =AU/QLD
 +
|City  =AU/QLD/Brisbane
 +
|Start date=2017/06/05
 +
|Title  =22nd International Conference on 3D Web Technology
 +
|Accepted papers=20
 +
|Submitted papers=39}}
 
==Topics==
 
==Topics==
 
*research on simulation and training using Web3D
 
*research on simulation and training using Web3D

Revision as of 02:21, 25 October 2021


Event Rating

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List of all ratings can be found at Web3D 2017/rating

Web3D 2017
22nd International Conference on 3D Web Technology
Event in series Web3D
Dates 2017/06/05 (iCal) - 2017/06/07
Location
Location: AU/QLD/Brisbane, AU/QLD, AU
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Accepted short papers: 3
Papers: Submitted 39 / Accepted 20 (51.3 %)
Committees
General chairs: Matt Adcock, Tomasz Bednarz
PC chairs: Vince Marchetti, Jakub Flotyński, Chris Thorne
Table of Contents

Topics

  • research on simulation and training using Web3D
  • enabling technology of web-aware
  • interactive 3D graphics from mobile devices up to high-end immersive environments
  • the use of ubiquitous multimedia across a wide range of applications and environments