Difference between revisions of "VSMM 2008"
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| Acronym= VSMM 2008 | | Acronym= VSMM 2008 | ||
− | | End date= 2008 | + | | End date= 2008-10-26 |
| Series= | | Series= | ||
| Type = Conference | | Type = Conference | ||
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| State = CY/02 | | State = CY/02 | ||
| City = CY/02/Limassol | | City = CY/02/Limassol | ||
+ | | Year = 2008 | ||
| Homepage= www.vsmm2008.org | | Homepage= www.vsmm2008.org | ||
− | | Start date= 2008 | + | | Start date= 2008-10-20 |
| Title = 14th International Conference on Virtual Systems and MultiMedia (VSMM) | | Title = 14th International Conference on Virtual Systems and MultiMedia (VSMM) | ||
| wikicfpId= 3199}} | | wikicfpId= 3199}} |
Revision as of 03:19, 19 November 2021
Event Rating
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List of all ratings can be found at VSMM 2008/rating
VSMM 2008 | |
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14th International Conference on Virtual Systems and MultiMedia (VSMM)
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Dates | 2008-10-20 (iCal) - 2008-10-26 |
Homepage: | www.vsmm2008.org |
Location | |
Location: | CY/02/Limassol, CY/02, CY |
Important dates | |
Abstracts: | Jun 9, 2008 |
Submissions: | Jun 30, 2008 |
Notification: | Jul 31, 2008 |
Table of Contents | |
Those researchers who wish to participate in this event are invited to submit papers on original work addressing the following subjects or related themes: * Data Acquisition Technologies focusing on Photogrammetry and Laserscanning * 3D Data Capture and Processing in CH * On-site and remotely sensed data collection * 2D and 3D GIS in Cultural Heritage * CAD and FEM based Digital Reconstructions and 3D Modelling * Reproduction Techniques and Rapid Prototyping in CH * Visualisation Techniques (desktop, Virtual and Augmented Reality) * Virtual Reality in Archaeology and Historical Research * Multimedia, Multilingua, Data Management and Archiving * Construction and indexing of large scale Multimedia/Multilingua * Encyclopedias in Cultural Heritage * Computer Animation for CH Applications and Virtual Heritage * Game Technologies in Cultural Heritage * Non-Photorealistic Rendering of CH Data * Virtual Museum Applications (e-Museums and e-Exhibitions) * Digital/Virtual Documentation of Archaeological Excavations * Novel Internet-based Cultural Heritage Applications * Portals of Culture * Usability, Effectiveness and Interface Design for CH Applications * Innovative Graphics Applications and Techniques * Interactive Environments and Applications * e-Libraries and e-Archives in Cultural Heritage * National Digital Libraries as cross-domain systems * Long term availability of content and its long term accessibility * Effective IC-Technologies for the creation, management and reuse of content and knowledge * Storytelling and authoring tools * e-Learning in Cultural Heritage * Tools for Education, Documentation and Training in CH * Archaeological Analysis and Interpretive Design * Standards, Metadata, Ontologies and Semantic Processing in Cultural Heritage * Authentication, Accreditation and Digital Rights Management * Legal issues: Water-Marking, Orphan Works, Copyrights and IPR * Professional and Ethical Guidelines * The Economics of Cultural Informatics and Tourism * Natural and Man initiated deconstruction of Cultural Heritage and prevention techniques. * ICT assistance in monitoring and restoration
This CfP was obtained from WikiCFP