Difference between revisions of "GameSec 2021"
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|has general chair=Branislav Bosansky, Cleotilde Gonzalez | |has general chair=Branislav Bosansky, Cleotilde Gonzalez | ||
|Acronym =GameSec 2021 | |Acronym =GameSec 2021 | ||
− | |End date=2021 | + | |End date=2021-10-27 |
|Series =GameSec | |Series =GameSec | ||
|presence=online | |presence=online | ||
Line 15: | Line 15: | ||
|State =CZ/10 | |State =CZ/10 | ||
|City =CZ/10/Prague | |City =CZ/10/Prague | ||
+ | |Year =2021 | ||
|Homepage=https://www.gamesec-conf.org/ | |Homepage=https://www.gamesec-conf.org/ | ||
|Ordinal =12 | |Ordinal =12 | ||
− | |Start date=2021 | + | |Start date=2021-10-25 |
|Title =Conference on Decision and Game Theory for Security | |Title =Conference on Decision and Game Theory for Security | ||
− | |wikicfpId=133363}} | + | |wikicfpId=133363 |
+ | }} | ||
The conference proceedings will be published by Springer as part of the LNCS series. | The conference proceedings will be published by Springer as part of the LNCS series. | ||
Latest revision as of 03:16, 6 December 2021
Event Rating
median | worst |
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List of all ratings can be found at GameSec 2021/rating
GameSec 2021 | |
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Conference on Decision and Game Theory for Security
| |
Ordinal | 12 |
Event in series | GameSec |
Dates | 2021-10-25 (iCal) - 2021-10-27 |
Presence | online |
Homepage: | https://www.gamesec-conf.org/ |
Submitting link: | https://easychair.org/conferences/?conf=gamesec21 |
Location | |
Location: | CZ/10/Prague, CZ/10, CZ |
Important dates | |
Abstracts: | 2021/08/09 |
Papers: | 2021/08/16 |
Submissions: | 2021/08/16 |
Notification: | 2021/09/15 |
Camera ready due: | 2021/09/22 |
Committees | |
General chairs: | Branislav Bosansky, Cleotilde Gonzalez |
Table of Contents | |
The conference proceedings will be published by Springer as part of the LNCS series.
Conference Topics include (but are not restricted to):
GameSec solicits research papers, which report original results and have neither been published nor submitted for publication elsewhere, on the following and other closely related topics:
- Game theory, control, and mechanism design for security and privacy
- Decision making for cybersecurity and security requirements engineering
- Security and privacy for the Internet-of-Things, cyber-physical systems, cloud computing, resilient control systems, and critical infrastructure
- Pricing, economic incentives, security investments, and cyber insurance for dependable and secure systems
- Risk assessment and security risk management
- Security and privacy of wireless and mobile communications, including user location privacy
- Socio-technological and behavioral approaches to security
- Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy
- Adversarial Machine Learning and the role of AI in system security
- Modeling and analysis of deception and antagonistic intrusion of information flow within a game-theoretic framework