Difference between revisions of "IVA 2008"
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| Acronym= IVA 2008 | | Acronym= IVA 2008 | ||
| − | | End date= 2008 | + | | End date= 2008-09-03 |
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| Type = Conference | | Type = Conference | ||
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| State = JP/13 | | State = JP/13 | ||
| City = JP/13/Tokyo | | City = JP/13/Tokyo | ||
| + | | Year = 2008 | ||
| Homepage= research.nii.ac.jp/~iva2008 | | Homepage= research.nii.ac.jp/~iva2008 | ||
| − | | Start date= 2008 | + | | Start date= 2008-09-01 |
| Title = 8th International Conference on Intelligent Virtual Agents | | Title = 8th International Conference on Intelligent Virtual Agents | ||
| − | | wikicfpId= 2233}} | + | | wikicfpId= 2233 |
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Latest revision as of 02:24, 6 December 2021
Event Rating
| median | worst |
|---|---|
List of all ratings can be found at IVA 2008/rating
| IVA 2008 | |
|---|---|
8th International Conference on Intelligent Virtual Agents
| |
| Dates | 2008-09-01 (iCal) - 2008-09-03 |
| Homepage: | research.nii.ac.jp/~iva2008 |
| Location | |
| Location: | JP/13/Tokyo, JP/13, JP |
| Important dates | |
| Submissions: | Apr 11, 2008 |
| Table of Contents | |
The Eight International Conference Intelligent Virtual Agents (IVA'08) will be held in Tokyo, Japan, Sept. 1-3, 2008. The conference will gather researchers studying different aspects in the creation of, and interaction with virtual agents. Prospective authors are invited to submit full papers (12-14 pages), short papers (6-7 pages), or poster papers (1 page) in Springer LNAI format.
Conference Chairs
* Helmut Prendinger, National Institute of Informatics, Japan
* James Lester, North Carolina State University, USA
* Mitsuru Ishizuka, The University of Tokyo, Japan
Topics
* Multimodal interaction with intelligent virtual agents
* Affective interaction and emotion models
* Models of personality and culture
* Conversational and non-verbal behavior
* Architectures for virtual agents and robotic agents
* Embodied cognitive modeling
* Authoring tools for building intelligent virtual agents
* Markup and representation languages
* Agents and avatars in metaverse, virtual worlds, narrative, and games
* Advanced 3D modeling and animation technologies
* Applications and user studies
This CfP was obtained from WikiCFP