Difference between revisions of "VSMM 2008"
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{{Event | {{Event | ||
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| Field = Multimedia | | Field = Multimedia | ||
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| Abstract deadline = Jun 9, 2008 | | Abstract deadline = Jun 9, 2008 | ||
| Submission deadline = Jun 30, 2008 | | Submission deadline = Jun 30, 2008 | ||
| Notification = Jul 31, 2008 | | Notification = Jul 31, 2008 | ||
| − | | Camera ready = | + | | Camera ready = |
| − | |wikicfpId=3199}} | + | | Acronym= VSMM 2008 |
| + | | End date= 2008/10/26 | ||
| + | | Series= | ||
| + | | Type = Conference | ||
| + | | Country= CY | ||
| + | | State = CY/02 | ||
| + | | City = CY/02/Limassol | ||
| + | | Homepage= www.vsmm2008.org | ||
| + | | Start date= 2008/10/20 | ||
| + | | Title = 14th International Conference on Virtual Systems and MultiMedia (VSMM) | ||
| + | | wikicfpId= 3199}} | ||
<pre> | <pre> | ||
Revision as of 19:49, 3 November 2021
Event Rating
| median | worst |
|---|---|
List of all ratings can be found at VSMM 2008/rating
| VSMM 2008 | |
|---|---|
14th International Conference on Virtual Systems and MultiMedia (VSMM)
| |
| Dates | 2008/10/20 (iCal) - 2008/10/26 |
| Homepage: | www.vsmm2008.org |
| Location | |
| Location: | CY/02/Limassol, CY/02, CY |
| Important dates | |
| Abstracts: | Jun 9, 2008 |
| Submissions: | Jun 30, 2008 |
| Notification: | Jul 31, 2008 |
| Table of Contents | |
Those researchers who wish to participate in this event are invited to submit papers on original work addressing the following subjects or related themes:
* Data Acquisition Technologies focusing on Photogrammetry and Laserscanning
* 3D Data Capture and Processing in CH
* On-site and remotely sensed data collection
* 2D and 3D GIS in Cultural Heritage
* CAD and FEM based Digital Reconstructions and 3D Modelling
* Reproduction Techniques and Rapid Prototyping in CH
* Visualisation Techniques (desktop, Virtual and Augmented Reality)
* Virtual Reality in Archaeology and Historical Research
* Multimedia, Multilingua, Data Management and Archiving
* Construction and indexing of large scale Multimedia/Multilingua
* Encyclopedias in Cultural Heritage
* Computer Animation for CH Applications and Virtual Heritage
* Game Technologies in Cultural Heritage
* Non-Photorealistic Rendering of CH Data
* Virtual Museum Applications (e-Museums and e-Exhibitions)
* Digital/Virtual Documentation of Archaeological Excavations
* Novel Internet-based Cultural Heritage Applications
* Portals of Culture
* Usability, Effectiveness and Interface Design for CH Applications
* Innovative Graphics Applications and Techniques
* Interactive Environments and Applications
* e-Libraries and e-Archives in Cultural Heritage
* National Digital Libraries as cross-domain systems
* Long term availability of content and its long term accessibility
* Effective IC-Technologies for the creation, management and reuse of content and knowledge
* Storytelling and authoring tools
* e-Learning in Cultural Heritage
* Tools for Education, Documentation and Training in CH
* Archaeological Analysis and Interpretive Design
* Standards, Metadata, Ontologies and Semantic Processing in Cultural Heritage
* Authentication, Accreditation and Digital Rights Management
* Legal issues: Water-Marking, Orphan Works, Copyrights and IPR
* Professional and Ethical Guidelines
* The Economics of Cultural Informatics and Tourism
* Natural and Man initiated deconstruction of Cultural Heritage and prevention techniques.
* ICT assistance in monitoring and restoration
This CfP was obtained from WikiCFP