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  • |Title=VL/HCC 2016 : IEEE Symposium on Visual Languages and Human-Centric Computing |Field=visual languages, human-centric computing, domain-specific languages, end-user programming
    487 bytes (61 words) - 13:21, 17 February 2021
  • |Title=IEEE Symposium on Visual Languages and Human-Centric Computing (was VL)
    183 bytes (26 words) - 11:21, 17 February 2021
  • |Title=Conference on Human Factors in Computing Systems '''CHI''' is the '''Conference on Human Factors in Computing Systems'''.
    287 bytes (40 words) - 11:14, 17 February 2021
  • |Title=15th IEEE International Conference on Intelligence and Computing * – Urban Computing and Smart City Systems
    2 KB (243 words) - 14:00, 17 February 2021
  • |Title=SIGCHI Conference on Human Factors in Computing Systems |Field=Human Factors in Computing Systems
    369 bytes (46 words) - 14:17, 17 February 2021
  • |Title=International Conference on Affective Computing & Intelligent Interaction |Field=Affective computing, human-maschine interaction
    575 bytes (76 words) - 11:14, 17 February 2021
  • |Title=19th IEEE Conference on Ubiquitous Intelligence and Computing. Ubiquitous * Urban Computing and Smart City Systems
    3 KB (284 words) - 14:00, 17 February 2021
  • [[Category:Mobile computing]]
    235 bytes (27 words) - 11:19, 17 February 2021
  • |Title=IEEE Symposium on Visual Languages and Human-Centric Computing
    783 bytes (98 words) - 13:58, 17 February 2021
  • |Field=HCI, human computer interaction, mobile computing
    364 bytes (42 words) - 14:04, 17 February 2021
  • |Title=ACM Conference on Pervasive and Ubiquitous Computing
    150 bytes (19 words) - 11:21, 17 February 2021
  • |Title=8th International Conference on Affective Computing & Intelligent Interaction ...ronments. Therefore, ACII 2019 will be based around the theme of Affective Computing for ALL (AC4ALL) and will focus on inclusive technology, inclusive design p
    1 KB (183 words) - 14:15, 17 February 2021
  • |Title=Conference on Human Factors in Computing Systems
    203 bytes (26 words) - 13:52, 17 February 2021
  • |Title=EICS 2017 : ACM SIGCHI Symposium on Engineering Interactive Computing Systems |Field=HCI, human computer interaction, interactive computing
    397 bytes (48 words) - 13:25, 17 February 2021
  • Affective computing and emotional intelligence ...nt systems embedding emotional intelligence; Empathy in artificial agents; Human-centric obedience towards virtual agents; Affective gaming; Deep multitask learning
    10 KB (1,229 words) - 14:06, 17 February 2021
  • | title = Transactions on Accessible Computing
    263 bytes (30 words) - 11:58, 17 February 2021
  • ...ually associated with Collective Intelligence, Data Science, Human-Centric Computing, Knowledge Management, and Network Science. It is committed to addressing r
    1 KB (168 words) - 11:22, 17 February 2021
  • Track 3: Human-Centric Computing
    1 KB (167 words) - 13:45, 17 February 2021
  • Trusted Computing and Fault-Tolerant Computing Social Computing, Social Internet of Things and Swarm Intelligence Networks
    2 KB (269 words) - 13:42, 17 February 2021
  • |Title=2019 CHI Conference on Human Factors in Computing Systems |Has coordinator=Association for Computing Machinery’s (ACM) Special Interest Group on Computer-Human Interaction (S
    2 KB (254 words) - 13:48, 17 February 2021

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