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  • |Title=REBLS 2016 : 3rd International Workshop on Reactive and Event-Based Languages & Systems |Field=reactive languages, event-based systems
    434 bytes (51 words) - 13:22, 17 February 2021
  • (formerly "Synchronous Languages, Applications, and Programming") SLA++P is a workshop dedicated to synchronous languages and the
    6 KB (659 words) - 12:35, 17 February 2021
  • ...Learning, Scheduling, Perception and also not so traditional areas such as Reactive AI Systems, Evolutionary Computing and other aspects of Computational Intel * › Reactive AI
    4 KB (418 words) - 13:09, 17 February 2021
  • ...Learning, Scheduling, Perception and also not so traditional areas such as Reactive AI Systems, Evolutionary Computing and other aspects of Computational Intel • Agent Communication Languages
    4 KB (438 words) - 13:17, 17 February 2021
  • ...Learning, Scheduling, Perception and also not so traditional areas such as Reactive AI Systems, Evolutionary Computing and other aspects of Computational Intel * Reactive AI
    4 KB (439 words) - 13:12, 17 February 2021
  • - agent languages - reactive vs deliberative
    2 KB (335 words) - 00:10, 9 July 2021
  • |Title=46th International Colloquium on Automata, Languages, and Programming The 46th International Colloquium on Automata, Languages, and Programming (ICALP) 2019
    4 KB (556 words) - 14:09, 17 February 2021
  • |Title=48th International Colloquium on Automata, Languages, and Programming The 48th International Colloquium on Automata, Languages, and Programming (ICALP) 2021
    4 KB (503 words) - 14:09, 17 February 2021
  • |Title=International Colloquium on Automata Languages and Programming The 47th International Colloquium on Automata, Languages and Programming (ICALP) 2020
    4 KB (602 words) - 14:09, 17 February 2021
  • - XML-Based Languages<br /> - Intelligent Agent-Based Systems, Cognitive and Reactive Distributed AI Systems<br />
    3 KB (466 words) - 13:16, 17 February 2021
  • * Formal methods: automata and formal languages; computability and nonstandard checking; principles of programming languages; program analysis and
    4 KB (466 words) - 13:03, 17 February 2021
  • theory and practice of embedded reactive systems involving the interplay between �?� Programming languages support and implementation;
    3 KB (406 words) - 12:24, 17 February 2021
  • Virtual humans, avatars, and complex reactive characters HTML5 3D, WebGL, glTF, and other languages that support the 3D Web
    3 KB (420 words) - 14:02, 17 February 2021
  • Intelligent agent-based systems, cognitive and reactive distributed AI systems XML-based languages
    4 KB (529 words) - 12:58, 17 February 2021
  • ...ing; Natural languages processing and advanced user interfaces; Cognitive, reactive and proactive systems; Ambient intelligence, perception and vision; Pattern ...cations; Machine learning programming models and abstractions; Programming languages for machine learning; Visualization of data, models, and predictions; Hardw
    8 KB (971 words) - 02:18, 26 February 2021
  • ...ing; Natural languages processing and advanced user interfaces; Cognitive, reactive and proactive systems; Ambient intelligence, perception and vision; Pattern ...cations; Machine learning programming models and abstractions; Programming languages for machine learning; Visualization of data, models, and predictions; Hardw
    8 KB (971 words) - 22:42, 25 February 2021
  • * Fault tolerant, resilient, reactive and reconfigurable architectures * Architectural Analysis Description Languages and Tool Supports
    5 KB (660 words) - 13:17, 17 February 2021
  • - Languages for event correlation and patterns, streaming and continuous queries, data - Functional Reactive Programming
    6 KB (826 words) - 14:15, 17 February 2021
  • ...ental, stratified, etc.); Requirement specification languages; Programming languages; Automation of software design and implementation; Software design with hig ...xhaustive testing; Black-box testing; Testing at the design level; Testing reactive software; Empirical evaluation
    13 KB (1,573 words) - 14:07, 17 February 2021
  • * Virtual humans, avatars, and complex reactive characters * HTML5 3D, WebGL, glTF and other languages that support the 3D Web
    9 KB (1,214 words) - 14:02, 17 February 2021

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